8/26/2023 0 Comments Martha is dead review download![]() ![]() Graphically, Martha is Dead is very pretty, on the outside anyway. It’s probably the darkest game I’ve ever played. A lot of people, however, should tread carefully when playing this. Thankfully, not much phases me, so I walked away unaffected by what I saw. It is important that we are able to talk about difficult subjects and I see the point that developer LKA were trying to make, but they definitely could have done it better. All I can say is that it’s not something any player should be forced to do as part of a gaming narrative. As I played, I second guessed myself which scene it could be until I saw a warning on screen asking if I wanted to view the censored version of what was about to happen. In recent news, the PlayStation versions were censored, removing a particular scene. A lot of what’s included feels ham-fisted and there for the sake of shock value. The story is intended to keep the player in a state of tension, but as a psychological thriller I think it failed to hit the mark. Instead, Martha is Dead takes it a bit too far. This is of course a subtle dive into the darkness and I think if left here, might have served the game’s story and message better. This mechanic comes late in the game as Guilia starts remembering more about past events, forcing you to play and witness slightly uncomfortable scenes from her family history. You take turns in controlling the characters and choosing how they respond with dialogue and action options. Repressed memories of Guilia are discovered through playing with marionettes in a small theatre. It felt a bit pointless. It’s so frustrating as every time I’d enjoy one part of the game, another would come along and sully the experience of solving the overarching mystery. Selecting the wrong path just resets you back to the beginning until you get it right. You also have a few on-rails sections where you are flying through a dream state and have to choose paths to progress down. What made it worse is when you finally reached the objective laid out on your map, the game simply would not let you continue with the said objective, having clicked on the hand multiple times. There’s a main path which leads you directly to the lake, but exploring the other parts was tiresome. Spending an hour trying to figure out where I was going was not fun. It’s deceptive in the fact that there are certain parts of the woods you can walk through and others you cannot. There‘s a large forested area by the villa which takes a lot of time to travel through and this is the most frustrating part. At one point I had to reload a checkpoint because I found my way to a river and could not get back out again. It’s lovely to absorb your surroundings as you wander around the estate, but when you’re trying to go from A to B to complete objectives, the way that paths are (or aren’t) laid out and getting caught on the scenery had me tear my hair out as I could not progress forward in some segments. Sadly the rest of the experience is not as exciting and actually quite frustrating. One segment involves you sending coded messages, requiring you to learn morse code, which I also found pretty neat. My expectations quickly changed as more ‘mini games’ became part of the baseline experience. You need to adjust the paper, make sure the image fits and then expose it with light, before developing it in fluid and making sure you don’t overdevelop, otherwise you have to start the process again.Īfter initially feeling unsure what kind of game I was playing, I started to get comfortable with Martha is Dead being a weird photography simulator. Once you’ve taken the photos, you need to go into the darkroom of your house and develop them, once again adding a layer of realism to the experience.
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